ruffneck23
front left
I did not know this , but it took a while for dark souks to 'click' but when it did , that was it...in Dark Souls a bell rang every time somebody killed the first boss, that was good.
I did not know this , but it took a while for dark souks to 'click' but when it did , that was it...in Dark Souls a bell rang every time somebody killed the first boss, that was good.
It was great. When hardly anybody knew what was going on. The first part was such a struggle and then you could hear when people had beat it and got through. It gave you hopeI did not know this , but it took a while for dark souks to 'click' but when it did , that was it...
I got there today (by getting stuffed into a weird priest thing with spiked wheels at the bottom of the academy). Couldn't teleport until I found a fire. Path there is full of bats, slugs and a weird thing that kills you in one hit. Been killed by all of them apart from the slugs. Tried to do the priest thing again. Got stuffed into his body again. Did it all again.Volcano Manor, much much bigger than you think it...
Basically assume that pretty much everything will kill you at the start. I mean, assume that at the end too.Okay, so I got it - not got very far yet though. As someone that has never really played a Souls game before, the main thing that's annoying me is how the game signposts you towards things you can't possibly deal with before you level up yourself and your gear; even before you leave the tutorial area there's a dungeon that is too hard to do, then there's a world boss of some sort right outside the door who one-shots you, and the "go this way" sparkly path eventually leads you to an impossible boss fight.
Would it be so hard to at least indicate somewhere that you're under-levelled for a particular fight or area?
In the first room you get to after the combat tutorial area, there's a statue you can open with a key, which unlocks access to a dungeon - it's a long downward slope with a massive wooden grinder rolling up and down it very fast. I didn't reach the bottom to see what was actually down there, but apparently it's called Fringefolk Hero's Grave.What's the dungeon in the tutorial area?
oh right. Yeah, I haven't opened that door yet. I wouldn't go in there at level 1In the first room you get to after the combat tutorial area, there's a statue you can open with a key, which unlocks access to a dungeon - it's a long downward slope with a massive wooden grinder rolling up and down it very fast. I didn't reach the bottom to see what was actually down there, but apparently it's called Fringefolk Hero's Grave.
This, completely.Part of the game is working out which things you should just run away from. For example, in Dark Souls, there were lots of things you could go and do at the start, but most of them would get you killed pretty quickly. You tried them, and eventually you found the thing that you could advance in. I think this is especially true in this, you can go anywhere pretty much as soon as you get the horse. I spent a few hours at the start just careering from crisis to crisis in the red bit. But I was thinking today how good it is at making things manageable but still challenging - whatever level you are. Like now if I go back to the first bit then it's easy, but I can go to much harder bits and still feel like I have a chance if I was just a bit better.
That was pretty much my approach anyway, only I let the NPC do all the work.I accidentally discovered a way to cheese pretty much all of the early bosses. Turns Godrick into just running away from him till he dies. Don't click the spoiler if you hate strong cheese.
Scarlet Rot Spirit Summon
Didnt know about that but...I accidentally discovered a way to cheese pretty much all of the early bosses. Turns Godrick into just running away from him till he dies. Don't click the spoiler if you hate strong cheese.
Scarlet Rot Spirit Summon
No just weapons, but I'm a sorcerer this playthrough, I think your poise stat is quite important though.Has anyone upgraded their armour much? I have changed and upgraded weapons quite a lot and can hit like a truck. But think I might be hitting a wall as I am still using the stating armour (well I changed the hat). The thing is whenever I get a piece of armour weight is an issue and of I look at the stats one bunch of numbers go up and another go down so I can't really judge what is better anyway.
Am not readingI accidentally discovered a way to cheese pretty much all of the early bosses. Turns Godrick into just running away from him till he dies. Don't click the spoiler if you hate strong cheese.
Scarlet Rot Spirit Summon
I really should have done sorcerer.No just weapons, but I'm a sorcerer this playthrough, I think your poise stat is quite important though.
I just wear whatever looks best. Currently going for a Grim Reaper kind of look - just found a skeleton mask and some black armour, and I already had a scythe, so looking pretty rock.Has anyone upgraded their armour much? I have changed and upgraded weapons quite a lot and can hit like a truck. But think I might be hitting a wall as I am still using the stating armour (well I changed the hat). The thing is whenever I get a piece of armour weight is an issue and of I look at the stats one bunch of numbers go up and another go down so I can't really judge what is better anyway.
yeah, there is. You'll know it when you see it.I really should have done sorcerer.
I belive there is a repsec but I haven't got to that part yet I might rebuild at some point.
She took me hours and hours, good spell though, but grryeah, there is. You'll know it when you see it.
Some of the sorcerer spells do seem pretty powerful. That Miriam woman in the study hall is well difficult.
Its fine , a lil bit clanky, but still great and yeah get a controller, I've got a wired Xbox clone controller that i think cost about £20 from argos , it does a fine job.I tried this last week but the pc controls were terrible, worth getting a game pad for?
I've heard it isn't a great port....
but on the other hand it's also the best game ever made.Its fine , a lil bit clanky,
Yes , I'm still getting a lot of thatMy playing so far is mostly me going, "Fuck off, fuck off, FUCK OFF" as I fail to anticipate a monster's attack pattern and get perma-staggered until I die.