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Dungeon Crawl : Stone Soup

Got a demonspawn berserker to d:13 yesterday (no 9 in the top ten of dead ), was interesting. Fucked by lack of poison resistance in the end, thats why gargoyle is an easier pick, you come with some decent innate resistances and then trogs hand takes care of magery

e2a

I also survived reading a scroll of holy word, which fucked me harder than a torment scroll would
 
argh just got a demonspawn berserker all the way to 2nd floor of spider then got reamed by 2 spark wasps. Thats the second time I've been wiped out high level by spark wasps, last time I was going for the third rune in vaults, floor 1. For fucks sake.
 
just found a treasure room that needs the abyssal rune of Zot to open :D

it'll be a +4 hand axe and 2 potions of curing
 
I eventually died with the Ashenzari merfolk gladiator. I did get some slightly better equipment (Hall Of Blades in Elf ftw) but in the end, fighters start to have trouble in the late game, and gods can help them cope with the harder late branches. I got a couple of runes but couldn't get Slime and couldn't do Vault so thought I might try the Abyss. And... no, a starcursed mass killed me in Abyss:3 at level 24.

Ash is tactically very useful but, late game, that only helps if you are very strong anyway. Maybe for a hardcore caster. Quite hard to change gods from too as you take a massive skill penalty during the penance phase. I think TSO is probably the best overall for fighters.
 
I've gone back to basics. Minotaur Fighter. Qazlal as god. Basically walk in to the room surrounded by fire and lightning and kill everything as quickly as possible.

Working so far. 2 runes down. Almost died in Elven Halls, but going back there next.
 
I've been aiming to get a demonspawn berserker all the way (or at least further than my dead 2 rune gargoyle bz). of interest in my various deaths:
got a necklace with a dead finger on it which you can wear a third ring on. Got a cursed ring of loudness stuck on it.

found a treasure trove that just wanted all my piety. I checked to make sure it wasn't going to make me renounce trog (he is a jealous god, and not mocked). But it just wanted my piety, so I went with it. Not much of note iirc except a pimped fustilabus, soon got the piety back up to normal.
 
I honestly don't understand why I am so fucking bad at this game. I mean I've been playing it for like 12 versions now; I know the wiki off by heart, even things I've never encountered I could tell you about; I play it regularly at home and work; I'm generally okay at tactical roguelike stuff, I wouldn't say particularly amazing but competent enough. Yet have I ever even got anywhere near winning Crawl? Literally fucking once and I didn't even get the Orb because I thought "oh before I do Zot:5 let's have a quick look in the Crypt, it can't be as hard as people say" ffs yes it bloody can, particularly if you hit a teleport trap into the central chamber.
 
I've been playing it since late summer last year and I haven't got more than 2 runes yet. The easy two on lair. Most of my high score deaths have been my own fault tho. 95% maybe. Overconfidence usually. Not checking what monsters have vs my resistances.
 
I've been playing it since late summer last year and I haven't got more than 2 runes yet. The easy two on lair. Most of my high score deaths have been my own fault tho. 95% maybe. Overconfidence usually. Not checking what monsters have vs my resistances.
You’re definitely doing better than me. It took me ages to even get a rune.
 
I found out yesterday that you can see scores on the server, including a record of every game you have ever played. My win rate is 0.63% :) One guy has a run of 138 consecutive victories. I have no idea how. :hmm:

I don't have many tips, that was by far my best run. All I would say is that both times I've completed it online my character had a great shield value with reflection. Resistances also seem to play a huge part. Once you get those up then nothing can really hurt you apart from torment, damnation and smiting. The game becomes avoiding monsters who can cast that, or killing them as quickly as possible. If you've got a decent shield then physical damage becomes less important, unless you've been tormented down to low hp and then the odd hit might kill you. My AC for that character wasn't anything brilliant.

The Hells and Pandemonium were pretty similar difficulty. Both full of fiends and tormentors and hellions, no other monsters matter. The Hells have that shitty thing where they attack you every 20 turns so you can never really rest. Trick is to just run down through as quick as you can and don't be afraid to escape again to the top if you have problems. You're always making it easier the more monsters you kill. Scrolls of magic mapping are really useful for that.

Tomb is the worst. Greater Mummies and Mummy Priests are as bad as fiends. I bottled that.

Qazlal is cool. Repel Missiles, extra shield, damaging clouds all around you and Disaster Area is fucking brilliant at high invocations. Fields of lava. The only downside is that you are basically at top noise for the whole game, so you get a massive rush of monsters whenever you enter a level.

I almost died a couple of times, like down to 3 hp with a Pandemonium Lord in view. In those situations Scrolls of Fog are absolutely your best friend.

Probably one of the best gaming things I've done in ages. Proper nervous at times. I got lucky in that I got a decent Holy weapon, which really helps late on.

If you get down to half HP then it's time to start escaping, or at least thinking about it.
 
having a bit of a charmed run atm, demonspawn berserker. Done lair mines and all of dungeon. Found two experience potions, one outside a Bailey and one inside. Two manuals, shields and fighting. Shield at 27 (+4 reflection amulet) . Powered by pain, magic shield & regen...good mutations. This is the first generous run I've had in a while. Last time I tried Elf halls I got banished to the abyss twice and died on there on the second visit so I might skip it and go for one of the runes on lair.

its also just been a satisfying run. For the first time I used a scroll of silence to do what its for and take out Roxanne. I dominated an ice cavern (whatever its called) bonus level, taking out multiple ice statues (one at a time obvs) with ranged shots then closing with a flaming scimitar. Tried to polymorph an oklob plant on the last level of Lair and it turned into a shambling mangrove, ran from that quickly. It can stay where it is.
 
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Finally got a rune with a demonspawn berserker !
hell R.jpg

demonic guardian is hench at 3. So is sanguine armour.
I actually went braindead getting that shield. A room with 4 orange crystal statues. Drained my intelligence savagely. But its well worth it imo, and my intel is back to respectable levels
 
and thats swamp rune also. I was wearing a spirit scarf and a ring of magic, the spirit scarf makes your magic a secondary health bar and magic ring gives you a bigger 'health/magic' bar. Why not. But although I have a small pip of mutated poison resistance I was still getting dosed hard. So I swapped over to a 2 cloak of poison resist and after that it all went very smoothly, esp after I'd found a named ring with flight etc. If I even take a lick of damage my sanguine armour dumps a ton of AC on me and actual hard demon guardians appear. Balrogs level hard.

only the second time I have been here, now its that tricky third rune.
 
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and thats swamp rune also. I was wearing a spirit scarf and a ring of magic, the spirit scarf makes your magic a secondary health bar and magic ring gives you a bigger 'health/magic' bar. Why not. But although I have a small pip of mutated poison resistance I was still getting dosed hard. So I swapped over to a 2 cloak of poison resist and after that it all went very smoothly, esp after I'd found a named ring with flight etc. If I even take a lick of damage my sanguine armour dumps a ton of AC on me and actual hard demon guardians appear. Balrogs level hard.

only the second time I have been here, now its that tricky third rune.
Balrogs are always helpful.

Which one are you going for? Slime or Vaults?

Do Elven Halls first.
 
Balrogs are always helpful.

Which one are you going for? Slime or Vaults?

Do Elven Halls first.
I'd better do vaults cos slime looks solid, there is a slime god altar there but that means renouncing etc and no. Simple 3 rune run with a silver rune

I'm in two minds about elven halls, I have never beaten it and last time I did it I got banished to the abyss and died. Mr Hellsreach has very good magic resistance tho so would that help? fuckin hate the abyss.
 
Got banished fucking twice by Louise from the Dungeon (GrBe). The first time I managed to get through and make my way back. The second time, when I was just about to finish her off, no, that was enough.
 
I'd better do vaults cos slime looks solid, there is a slime god altar there but that means renouncing etc and no. Simple 3 rune run with a silver rune

I'm in two minds about elven halls, I have never beaten it and last time I did it I got banished to the abyss and died. Mr Hellsreach has very good magic resistance tho so would that help? fuckin hate the abyss.
Halls has got a lot harder IMO recently and is difficult but Slime is basically pretty impossible.
 
Slime is due for a debuff IMO.

All the other mid rune branches are fairly easy if you have poison resistance which you really should have by that point; you just need some tactical sense. Slime spawns on the same level as that but is absolutely rock hard. I found Zot easier in cases where I've got that far.
 
I'd better do vaults cos slime looks solid, there is a slime god altar there but that means renouncing etc and no. Simple 3 rune run with a silver rune

I'm in two minds about elven halls, I have never beaten it and last time I did it I got banished to the abyss and died. Mr Hellsreach has very good magic resistance tho so would that help? fuckin hate the abyss.

Vaults 5 is a MF. Straight down into a horde of monsters, including people who can block the exit stairs. Basically kill as many as you can before running away. Back up the stairs if possible or teleport away and hope for the best if they are blocked. Buff as much as you can before you go down.

You can run through Slime, there's no loot until you get to the bottom. You don't need to kill everything.

Royal Jelly, however, is also a MF.

Both are really difficult but you can do Dungeon, Orc Mines and Elven Halls before you try them. There are usually artifacts at the bottom of Halls which might help. And it's only the last level of Vaults which is really tough. I mean the first few levels are difficult but nothing like the same.
 
Slime is due for a debuff IMO.

All the other mid rune branches are fairly easy if you have poison resistance which you really should have by that point; you just need some tactical sense. Slime spawns on the same level as that but is absolutely rock hard. I found Zot easier in cases where I've got that far.

Yeah, it's in a different league to Swamp or Snake or whatever.
 
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yes! three runes :cool:
Did elven then Vault :cool: yeah it was tough but luck and good gear was on my side. Used 1 teleport scroll and no potions. ave it

was banished twice on vault 5 but survived long enough to make it out and claim my rune
 
Ideally a game should be winnable by any class but I get the impression this one really just needs a run-bash-run tank, I tried this once or twice and maybe it was my technique but I got the impression rogues and magic users are just meant not to win a roguelike, no matter how subtle it appears.
 
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