I'm not convinced that the game types some people imagine would be great in VR are actually going to give VR legs. I say this mostly because of the sense of motion you get off the thing - even when the weirdness/nausea-inducing things like lag, low framerate of sub-par head tracking are eliminated, the very movement of your being through the virtual world poses a range of challenges when faced with the pace of many games. Its easy to make the player feel horrible with VR.
So I suspect that if VR doesn't die a death this time, it'll be down to experiences somewhat different to the games some imagine right now.
This is why I reckon it'll work best with simulators, or even arcadey driving/flying games, because having a dashboard gives you a static point of reference with everything else moving around / in front of it. Something like Skyrim would make you travel sick.