snadge
metal alchemist
In the Guinness book of records as the most crowdfunded project ever, to the tune of 115 million and still rising, Star Citizen is running late.
After a lot of thought, I decided to pledge for a basic back, about 40 quid gets you a starter ship and access to Alpha, there are two parts to Alpha, the PU ( persistent Universe, the MMO part) and Arena Commander which has a few parts, you can do training which looks good but is getting revamped at the moment, do racing solo or against other players on 3 specially designed courses, which is fun. There is a PvE section where you can kill NPC's either solo with 2 NPC wingmen or with 2 of your friends then there is a PvP section 4v4, all 3 of these play modes gives you REC which is money that allows you to loan ships from the shop for Arena Commander, doesn't take much to get a decent ship to use in this part of the game, Arena Commander is well worth the 40 quid on it's own, there are some VERY good players here.
Now on to the Persistent Universe, this is SMALL ATM but it looks good and the vision of what this game may become is apparent, seamless switch from ship to Eva and FPS combat, it has missions now albeit pretty basic and also NPC's to kill, you can make inqame money as the Devs want to work out ingame economy, there are things to buy etc, plenty of dogfighting to be had and also has an abandonded station for FPS play.
Some people have thrown a shit ton of real money at this game due to being able to buy ships from the store, this is NOT needed as you can buy everything with ingame money but then again, this is how the game has got so much crowdfunding.
There is a single player game Squadron 42, which will be released before Star Citizen, hopefully Q! next year that will cost you 15 quid if you get it on top of your initial pledge.
Pro's.
Looks fabulous.
Amazing flight mode, screw Elite Dangerous, if you can't do the Starbuck maneuver in a space flying game, get out, you can in Star Citizen, you can also black out if you do too much of it.
Believable damage, it's a bit borked atm due to physics boxes getting worked upon but if you lose a wing you have to compensate with your flying.
Multi Crew Ships, crew your own ships with your friends or NPCs, NPCs not implemented at the moment but you can still crew the larger ships with real people or fly them solo.
You can sell your ships for real money, if you pledge for a larger ship and have buyers remorse it is within the rules to resell, reddit has a well respected grey market, some traders are actually making a living off this.
Con's
Starter ships are shit, put an extra tenner if you are going for it and get something decent, saying that you do get a loaner which is a very good ship, don't know how long that will last.
MMO side is small, it gets boring fast, saying that if you have friends it's not so bad.
Griefers, it is pretty simple to grief ATM, people stealing your ships ( which will be still possible in the game ) due to no security system implemented, it is also easy to get flagged by griefers ATM.
Far too easy to spend real money on a better ship, I think the game has loads of potential so I bought myself a Super Hornet, like 140 quid ( lol) but I don't regret it, I will get my fun out of it and it has lifetime insurance.
Lot's of bugs, glitches and crashes, also exploits, after bringing in persistent universe, damage your ship, you need to have so Universal Earth Credits to repair, just land it and run and re-request it, free repairs and ammo, lol.
This shows the seamless transitions.
This is a random 4v4 PvP match, (not me), doesn't really start until 3 mins, I just picked this one because the guy is flying the Super Hornet.
After a lot of thought, I decided to pledge for a basic back, about 40 quid gets you a starter ship and access to Alpha, there are two parts to Alpha, the PU ( persistent Universe, the MMO part) and Arena Commander which has a few parts, you can do training which looks good but is getting revamped at the moment, do racing solo or against other players on 3 specially designed courses, which is fun. There is a PvE section where you can kill NPC's either solo with 2 NPC wingmen or with 2 of your friends then there is a PvP section 4v4, all 3 of these play modes gives you REC which is money that allows you to loan ships from the shop for Arena Commander, doesn't take much to get a decent ship to use in this part of the game, Arena Commander is well worth the 40 quid on it's own, there are some VERY good players here.
Now on to the Persistent Universe, this is SMALL ATM but it looks good and the vision of what this game may become is apparent, seamless switch from ship to Eva and FPS combat, it has missions now albeit pretty basic and also NPC's to kill, you can make inqame money as the Devs want to work out ingame economy, there are things to buy etc, plenty of dogfighting to be had and also has an abandonded station for FPS play.
Some people have thrown a shit ton of real money at this game due to being able to buy ships from the store, this is NOT needed as you can buy everything with ingame money but then again, this is how the game has got so much crowdfunding.
There is a single player game Squadron 42, which will be released before Star Citizen, hopefully Q! next year that will cost you 15 quid if you get it on top of your initial pledge.
Pro's.
Looks fabulous.
Amazing flight mode, screw Elite Dangerous, if you can't do the Starbuck maneuver in a space flying game, get out, you can in Star Citizen, you can also black out if you do too much of it.
Believable damage, it's a bit borked atm due to physics boxes getting worked upon but if you lose a wing you have to compensate with your flying.
Multi Crew Ships, crew your own ships with your friends or NPCs, NPCs not implemented at the moment but you can still crew the larger ships with real people or fly them solo.
You can sell your ships for real money, if you pledge for a larger ship and have buyers remorse it is within the rules to resell, reddit has a well respected grey market, some traders are actually making a living off this.
Con's
Starter ships are shit, put an extra tenner if you are going for it and get something decent, saying that you do get a loaner which is a very good ship, don't know how long that will last.
MMO side is small, it gets boring fast, saying that if you have friends it's not so bad.
Griefers, it is pretty simple to grief ATM, people stealing your ships ( which will be still possible in the game ) due to no security system implemented, it is also easy to get flagged by griefers ATM.
Far too easy to spend real money on a better ship, I think the game has loads of potential so I bought myself a Super Hornet, like 140 quid ( lol) but I don't regret it, I will get my fun out of it and it has lifetime insurance.
Lot's of bugs, glitches and crashes, also exploits, after bringing in persistent universe, damage your ship, you need to have so Universal Earth Credits to repair, just land it and run and re-request it, free repairs and ammo, lol.
This shows the seamless transitions.
This is a random 4v4 PvP match, (not me), doesn't really start until 3 mins, I just picked this one because the guy is flying the Super Hornet.
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