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Gird your nerdly loins: Dwarf Fortress

I have 60 idle dwarves, so to keep them busy I have designated a massive stone stockpile to forbid stone and made an equally massive empty stone stockpile next to it. When they're done moving all the stone from one to the other, I'll swap the designations.
 
I have 60 idle dwarves, so to keep them busy I have designated a massive stone stockpile to forbid stone and made an equally massive empty stone stockpile next to it. When they're done moving all the stone from one to the other, I'll swap the designations.
Shall I call a psychiatrist out for you?
 
Keep telling yourself that. Underneath the ugly, it's the ultimate computer game.

My best sword and spear dwarves are armed with adamantine now.
However, I'm having a baby explosion. More than a third of my dwarves are children. If anything ever breaches the defences, it's going to be a massacre.
 
I own a copy of the dangerously similar sounding towns
http://www.townsgame.com/

it's a bit more pretty though.

looking at the faq they admit it
the advanced game-play makes this game unique in quite a few aspects, we have taken cues from our favorite games. Diablo, Dungeon Keeper, Evil Genius, and even Theme Hospital are in the mix, although an honorable mention must be made to the absolutely gigantic elephant in the room, Dwarf Fortress.
 
A goblin siege showed up but refused to leave the edge of the map. I sent a sacrificial dwarf out to entice them in and they eagerly followed. At the same time, a minotaur showed up! So I quickly sent my good squad out to kill it. The first guy on the scene traded blows for a while to no effect, but then the adamantine weapons got into the fight and it was all over quickly. Managed to get everybody except one unlucky hunter back inside before the persuing gobnlins. They tore my pack of dogs to shreds and are now chasing a piglet round the map, which seems to be too fast for them.
 
I found some raw adamantine, starting digging around it whilst avoiding lava, then dug through a hollow spire and breached into a huge eerie cavern. Full of demons. Now there are a few dozen demons racing up my back staircase, which doesn't even have a hatch on it. Ideally I'd be able to manage building a hatch before they got to the top, but with the sense of priorities that dwarves display, they'll all insist on hauling items or attending a party instead until they are melted in clouds of flame.
 
I found some raw adamantine, starting digging around it whilst avoiding lava, then dug through a hollow spire and breached into a huge eerie cavern. Full of demons. Now there are a few dozen demons racing up my back staircase, which doesn't even have a hatch on it. Ideally I'd be able to manage building a hatch before they got to the top, but with the sense of priorities that dwarves display, they'll all insist on hauling items or attending a party instead until they are melted in clouds of flame.
if I remember rightly, the demons can destroy doors and hatches.
 
if I remember rightly, the demons can destroy doors and hatches.
They're building destroyers, but according to the wiki they only do it to things on the same z-level, so you can use hatches on stairs.

If that doesn't work I'm totally screwed. There are about as many demons as I have soldiers, and each demon could probably kill all my soldiers by itself.
 
Moar:

I completely missed the squad of trolls beating the crap out of everyone entering and leaving the front door. I lost a lot of dwarves, and about half my militia. My previous 5 squads of soldiers are now just 3, reorganised. Luckily, I had plenty of coffins pre-made, so I'm managing the burials in a timely fashion. This means I won't get any ghosts, cross fingers.

Still no bloody iron ore anywhere :mad:

For my next fortress, I think I'm going to maintain a strict migrant filter. The population gets far too large and unwieldy otherwise. So I'm going to create a special immigration hall with spikes and retractable bridges. Only the strong and skilled will be allowed entry.
 
I think DF immediately adds migrants to your general population once they appear, with the same status as those who were there from the start, which obviously means it was written by communists.
 
I have to manage my DF addiction. I am, for example, allowed to play it when in hotels, on trains, on planes and so forth. But not at home. That way lies weeks and weeks of optimising silver serrated disk and iron/steel armour production to maximise fortress wealth...
 
I forgot that leaving my front door open also leaves my back door open. I really should have set two levers. Now a hoard of goblins and trolls are inside, butchering the children. The walls and floors are painted red with blood.

From a population of 200 to zero in a matter of minutes.
 
I forgot that leaving my front door open also leaves my back door open. I really should have set two levers. Now a hoard of goblins and trolls are inside, butchering the children. The walls and floors are painted red with blood.

From a population of 200 to zero in a matter of minutes.

:( rivers of blood.
 
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