Crispy
The following psytrance is baṉned: All
First dragon picks up minnie_the_minx in one hand, and her baby in the other. Foolish soldiers and their war babies.
With one hand, it dashes disemboweled baby Zasit against the floor. With the other, it disables Minnie_The_Minx by strangling, before crushing her brain.
frogwoman steps in and kills murderous dragon with with axeblows to head. Battle otherwise goes well. dotcommunist beheads a dragon with one swipe. Even novice soldiers make kills. FractionMan makes five strong hits to a dragons head:
When blood ceases to fly, the outcome is eight dead dragons and one dead recruit. This is a favourable trade.
21st Timber, 129
I order all squads to gather inside courtyard in perparation for next wave. Two main forces oppose us: To the East, ranged troops. To the Southwest, pikemen. After some indecision on both parts, they begin their approaches. At last moment, pikemen swerve and ignore traps.
Badgers decides to engage. Those are not your orders, dwarf! To preserve his chances, I send in The Scratches and the raw recruits. I order to concentrate on goblins, not their mounts. Pikes are more deadly than bites.
As last caravan enters trade depot, I send out The Wires to intercept incoming crossbowmen. Ranged enemies are deadly to unarmoured dwarves. Meanwhile, Badgers has initial success with combat, driving his spear into Gobin limbs. But doom now faces him in the form a Goblin Swordmaster, leader of this pack. Badgers' blows are easily deflected. The swordmaster takes off his foot with one swipe. dotcommunist would be useful now, but he is already in hospital with an injured foot.
It is recruit Lord Camomile who overcomes the Swordmaster. Knocking it off balance and removing its hand. Without two hands, it cannot grip its two-handed sword. Now this formidable enemy is declawed, I order all squads to attack crossbowmen.
But it seems that the goblins have had enough. Both packs retreat rapidly to the East. Gramsci, fisherdwarf, minding his own business, is in wrong place at wrong time and goes down in hail of corssbow bolts.
Lord Camomile, desperate to finish what he started, harries the one-handed swordmaster accross the brook. Now the goblin is steady on its feet, all blows are parried. Straggling pikeman goblin uses distraction as opportunity to strike unopposed. Lord Camomile goes down.
24th Timber, 129
At exact same moment as last Goblin crosses our border and retreats for good, moggy completes his masterpiece. It is a fine weapon, but of even greater use is moggy's new-found legendary weaponsmith skill. Now Bouldergloves can be armed with the finest weapons known to dwarfkind!
With one hand, it dashes disemboweled baby Zasit against the floor. With the other, it disables Minnie_The_Minx by strangling, before crushing her brain.
frogwoman steps in and kills murderous dragon with with axeblows to head. Battle otherwise goes well. dotcommunist beheads a dragon with one swipe. Even novice soldiers make kills. FractionMan makes five strong hits to a dragons head:
When blood ceases to fly, the outcome is eight dead dragons and one dead recruit. This is a favourable trade.
21st Timber, 129
I order all squads to gather inside courtyard in perparation for next wave. Two main forces oppose us: To the East, ranged troops. To the Southwest, pikemen. After some indecision on both parts, they begin their approaches. At last moment, pikemen swerve and ignore traps.
Badgers decides to engage. Those are not your orders, dwarf! To preserve his chances, I send in The Scratches and the raw recruits. I order to concentrate on goblins, not their mounts. Pikes are more deadly than bites.
As last caravan enters trade depot, I send out The Wires to intercept incoming crossbowmen. Ranged enemies are deadly to unarmoured dwarves. Meanwhile, Badgers has initial success with combat, driving his spear into Gobin limbs. But doom now faces him in the form a Goblin Swordmaster, leader of this pack. Badgers' blows are easily deflected. The swordmaster takes off his foot with one swipe. dotcommunist would be useful now, but he is already in hospital with an injured foot.
It is recruit Lord Camomile who overcomes the Swordmaster. Knocking it off balance and removing its hand. Without two hands, it cannot grip its two-handed sword. Now this formidable enemy is declawed, I order all squads to attack crossbowmen.
But it seems that the goblins have had enough. Both packs retreat rapidly to the East. Gramsci, fisherdwarf, minding his own business, is in wrong place at wrong time and goes down in hail of corssbow bolts.
Lord Camomile, desperate to finish what he started, harries the one-handed swordmaster accross the brook. Now the goblin is steady on its feet, all blows are parried. Straggling pikeman goblin uses distraction as opportunity to strike unopposed. Lord Camomile goes down.
24th Timber, 129
At exact same moment as last Goblin crosses our border and retreats for good, moggy completes his masterpiece. It is a fine weapon, but of even greater use is moggy's new-found legendary weaponsmith skill. Now Bouldergloves can be armed with the finest weapons known to dwarfkind!