TitanSound
Mr Beardy Drummer
Kid_Eternity
I've not had any crashes for a while. Still a few annoyances with the "netcode". A few instances of rubberbanding but I find that looking for servers in Battlelog helps this a lot as you can see the actual ping, not just the bars you see in the game browser. Plus you have more info regarding how far into the match the server is, map rotation and a few other bits and pieces.
I think a balance patch is also imminent. The Mobile AA is a complete wrecking ball to choppers. It's main cannon range is ridiculous. Plus I fucking HATE the Active Radar missiles they've put into the game. No skill needed at all. I think they're being nerfed in terms of number you can launch in succession. Plus some of the "smart" weapons like the STAFF tank shell and MBT LAW Anti-Tank missile are getting a slight nerf.
I'm not sure they're ever going to fiddle with the "netcode" According to a few articles and YT vids I've seen, it's been based on the same principles since Bad Company 1.
The Second Assault maps are a lot of fun. They work really well with 64 players. Except Metro. That's still a grenade/M320 clusterfuck. Naval Strike is out on the 30th of March and the "Titan" mode from BF2142 is making a comeback. I didn't play much of 2142 as my PC decided to die and it took me a few months to save up for some new parts. But Titan mode was awesome.
So, in short, it's a hell of a lot better than it was post release
I've not had any crashes for a while. Still a few annoyances with the "netcode". A few instances of rubberbanding but I find that looking for servers in Battlelog helps this a lot as you can see the actual ping, not just the bars you see in the game browser. Plus you have more info regarding how far into the match the server is, map rotation and a few other bits and pieces.
I think a balance patch is also imminent. The Mobile AA is a complete wrecking ball to choppers. It's main cannon range is ridiculous. Plus I fucking HATE the Active Radar missiles they've put into the game. No skill needed at all. I think they're being nerfed in terms of number you can launch in succession. Plus some of the "smart" weapons like the STAFF tank shell and MBT LAW Anti-Tank missile are getting a slight nerf.
I'm not sure they're ever going to fiddle with the "netcode" According to a few articles and YT vids I've seen, it's been based on the same principles since Bad Company 1.
The Second Assault maps are a lot of fun. They work really well with 64 players. Except Metro. That's still a grenade/M320 clusterfuck. Naval Strike is out on the 30th of March and the "Titan" mode from BF2142 is making a comeback. I didn't play much of 2142 as my PC decided to die and it took me a few months to save up for some new parts. But Titan mode was awesome.
So, in short, it's a hell of a lot better than it was post release