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D&D confession/tabletop rpg thread

Do you D&D


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we have new conan and stormbringer campaigns strting at the club we discovered just before christmas. when we went it was all tabletop and boardgames.. so we took my stormbringer campaign for us to do and now there is much intererest from people who have never rpgd before...

so much so that we are staring two new campaigns.
 
I started playing in the 70's, it was introduced to my older brother by a lad who moved to the UK from America. Ended up playing with them and 3 more of my brothers mates (including two well known musician/media brothers I probably shouldn't 'out' :)) from about 1979 to 1983.

Played again with a load of skaters & punks from 1987 - 1992 in a scenario called The Labyrinth one of them had written which they had been campagning for years.

Great when I was a nipper to get tospend lots of time with older kids, even better the second time for smoking bongs, drinking beer and eating pizza. My brother still plays Warhammer with his kids and sells painted figures on Ebay :D

I was a chaotic neutral barbarian. No wonder I ended up working in fucking IT.
 
I started playing in the 70's, it was introduced to my older brother by a lad who moved to the UK from America. Ended up playing with them and 3 more of my brothers mates (including two well known musician/media brothers I probably shouldn't 'out' :)) from about 1979 to 1983.

Played again with a load of skaters & punks from 1987 - 1992 in a scenario called The Labyrinth one of them had written which they had been campagning for years.

Great when I was a nipper to get tospend lots of time with older kids, even better the second time for smoking bongs, drinking beer and eating pizza. My brother still plays Warhammer with his kids and sells painted figures on Ebay :D

I was a chaotic neutral barbarian. No wonder I ended up working in fucking IT.


CE anti paladin .. IT management...
 
Well, I'm starting a Star Wars: Edge of Empire game this year. I quite like the new rules, but with our group I can never tell how it'll go...
 
pathfinder does seem more.... skill based. as in more personal more RP


though D&D does do the mechanics brilliently from what i see with pathfinder is that when you havbe mechanics down pat pathfinder does have more room to tailor charactors and moves away from minmaxing standard class models
 
pathfinder does seem more.... skill based. as in more personal more RP


though D&D does do the mechanics brilliently from what i see with pathfinder is that when you havbe mechanics down pat pathfinder does have more room to tailor charactors and moves away from minmaxing standard class models
Pathfinder is basically people who said "no we don't like 4e thanks". It's almost identical to 3.
 

The Edge of Empire game is set in the Empire period and, while it has force user rules, doesn't straight-out cater for Jedi characters. (F'rex it has lightsaber weapon tats, but not the skill so users have to use their stat only).

I don't have a problem with this, but it does feel like Firefly with blasters. Shouldn't really be a problem though - Star Wars pretty much steals from everything, so I'm planning heists, cowboy movies, gangster films, some action-movie politics and so on.
 

Finally got a chance to watch that video yesterday and, to be honest, those problems could have been avoided. I'm not saying he's an idiot - it clearly happened ages ago and thinking on your feet isn't easy - but it struck me that he had an avoidable problem.

He needed to keep the players busy. The last Star Wars game I ran saw players liberating a Sith-occupied city perched on a waterfall during the Old Republic Sith Wars. I had a mixed group and the Jedi got their big duel at the top of a waterfall without being interrupted by the Mandalorian merc shooting the Sith in the back. Why? Because he (and his squad) were running round the city, blowing stuff up, liberating weapons from the armoury and going tank-droid hunting.

In other words, I kept him busy being awesome on his own. In retrospect (hindsight is 20/20 and all that) it's obvious that people with shooters will try to lever their advantage over swords, so give them a task and enemy that needs blasters.

I'd have sent in stormtroopers to keep the guys with guns busy, have Vader force-push them off a ledge to a different level (with stormtroopers on it, obviously) or have given them something else to do anyway ("take down the ray-shields so we can run once I've done here!")

And with the Hoth-like scenario he tried, I've learnt the hard way that you really have to ramp up the odds if you want players to even entertain the idea that they could fail. If it's a flee scenario you need to make it clear and, if they still refuse, then fine - they take their chances and the odds are stacked against them. In his situation I wouldn't have cried over a TPK because stupidity can hurt.
 
I am interested in Edge of Empire but what's the flipping point of Star Wars with no Jedi?

Well it's a beta so it doesn't talk GM stuff beyond using the mechanics, but from my side of things, it's pretty much going to be a Firefly-style event of people trying to make the money to stay flying. That said, with the player options there's all kinds of slants you could take, from a straight-out merc band game to a high action version of the West Wing with aliens.

I plan to rip off all kinds of fodder - action movies, cowboy movies, gangster movies, even some spy/politics stuff, although more 007 than House of Cards. At least one player has already expressed distaste over the way Star Wars seems to have become The All-Jedi Show and needs more Han Solo, so it's not a problem for us.

I should point out there's an Obligation mechanic that means all characters start off in hock to some entity (who and why is basically the players' choice). The GM is actually supposed to roll at the start of each session to see which obligation comes in and to use it, either as a hook or complication ('where's my money' 'I'm trying to get it for you'). It's an easy way to bring in plot hooks and the playtest forum seems to like it.
 
Picked up the Edge of Empire beginners box yesterday. Art values are high, the counters are nice up to FFG's usual standards and the adventure doesn't seem so bad. Mostly I jsut wanted it for the dice.
 
Picked up the Edge of Empire beginners box yesterday. Art values are high, the counters are nice up to FFG's usual standards and the adventure doesn't seem so bad. Mostly I jsut wanted it for the dice.

Oooh, I like the look of that!

Might try that for the lil ones birthday :D
 
Oooh, I like the look of that!

Might try that for the lil ones birthday :D

The adventure is a little short, but it does lay out the rules well and there's probably enough scope for a few adventures. The rulebook lacks stats for things though and of course you can only use the pregens. The main book was due out for Christmas, but now no-one seems to know.
 
The interesting thing is, because of pathfinder, 4e is out of print but 3.5 is easy to get!!

I didn't manage to kill the players. I'm working on a new adventure.. with more DRAGONS.
 
I have been part of a Wizards of the Coast Vampire LARP, more than once.

Aside from that the time myself and my friends hunted and skinned that man for sport it's the most shame chapter of my life.
 
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