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Am I just too old for an Xbox?

TBF, the point of trolling is to enrage people. If somebody then gets enraged, there's no point complaining about it.
 
i feel to old and waaay to slow at learning the fuckin 6 billion controls that come with games these days.. i hardly use the fuckin ps3 cept for dvd/blu-ray films.. GT5 is alright and some of the arcade racers but for the most part "pick up and play" doesant seem to exist anymore... its more like "pick up have motion sickness and feel old coz you cant do what other people make easy work of, then break out in a sweat turn it off and go for a fuckin lie down coz damn! "

handhelds maybe better for lazy/crap gamers...i havant got one though so dunno. Be fucked if i can play the modern stuff though its too bloody hard.
 
There're plenty of casual games too, Meth, but you're right in that almost all the big titles demand a lot of effort to learn the ropes at first. Puts me off too. As you say, arcade racing ala Burnout is probably the easiest in that regard.
 
i feel to old and waaay to slow at learning the fuckin 6 billion controls that come with games these days.. i hardly use the fuckin ps3 cept for dvd/blu-ray films.. GT5 is alright and some of the arcade racers but for the most part "pick up and play" doesant seem to exist anymore... its more like "pick up have motion sickness and feel old coz you cant do what other people make easy work of, then break out in a sweat turn it off and go for a fuckin lie down coz damn! "

handhelds maybe better for lazy/crap gamers...i havant got one though so dunno. Be fucked if i can play the modern stuff though its too bloody hard.
This is definitely a problem, and one that the gamemakers are falling over themselves to try to solve. Hence the motion control stuff.

Fact is that games have acquired their own language, just like cinema did. Modern cinema, or so they tell me, would be almost unintelligible to somebody from the 19th century who is used to theatre. It jumps around in time -- sometimes backwards as well as forwards, it shifts perspective, it plays with characterisation, it does all kinds of stuff that was gradually developed over the course of 100 years and is second-nature to cinema-goers today, but is actually very complicated to understand in story-telling.

Gaming language is part physical, which makes it even more difficult to those who have not been taken along with its development. I suspect that it will sort itself out in such a way that in 20 or 30 years time, everybody will be comfortable with it. But for now, there are definitely those who are frozen out.
 
what ever happened to a good old scrolling beat 'em up? its all bloody street fighter x-pro 10.6beta97.85..2 etc.. silly one on one beat 'em ups with magical powers and all that bollox.. shooting fireballs and that at eachother.. its just silly. The old final fight style duff 'em ups were cool coz for one they were a tad more realistic since none of this multi-button combo's to pull of maguc tricks.. you just had to walk along smashing people round the head with a baseball bat or steel pipe or just fists and feet... i remember when double dragon was big in the arcades..damn that wasd a kick ass fuckin beat 'em up for the time...it all went the way of one on ones though. wrestling games are stupid hard to play..i just dont get why games cant be suited to people who dont wanna take 3 months out to learn how the controls work.

And games where you keep getting lost...FPS are a bastard for this its hard enough as it is with the motion sickness but i never know what the hell im doing or where im getting shot from etc... 3rd persons i can deal with but ithere doesant seem to be many, somebody told me gears of war is 3rd person... that true? and the fallout games?

i might fork out for little big planet 2 although i dunno if its any good ive not read any reviews yet.

whats a good handheld gaming thing? psp is dead and old so im told? i dont want one which is a phone aswell but i imagine i wuld like to kick back with a handheld and just fuck about without the hassle of loading up a game on the ps3 and spending 90% of the time in settings and options and pretty much everything except playin the game properly coz they dont make it easy to do.

I like some of them simple games you can get from the PSN although its kinda wasted hardware, ps2 could play them. ps1 even.

whats that la noir all about? adventure cop game or something? supposed to be good but will probably leave me feeling flat and useless lol.

i am pretty good at GT5 if i had the stearing wheel ide like that even more, i like arcade racers to although i like to now which direction im going in not be placed on a map which im never gonna learn and spend all day crashing into things...it looks pretty and all that but sucks to play...im going on burnout paradise here... kept geting lost, losing races and basically just driving about doing not much at all except thinking 'nice gfx, tidy sound, but no real game as such' *shrug*

i just think they need to simplify things abit for people who dont wanna be at peak mental performance whilst playing.

some of them side scroling r-type style shooters you can get on the PSN shop are ok.

peace
 
Bayonetta is the spiritual successor to Double Dragon. But be warned it is old-skool *hard*.I mean, you mention Double Dragon there, but that was a fuck of a game to get past the second level in.

See also Devil May Cry etc
 
i want something that just involves normal people and fists and feet...not magical swords of the holy crystal and all that caper...ninka gaiden was ok..wish i hadant swapped it for the second one wich wernt as good at all. (imo)

peace
 
i want something that just involves normal people and fists and feet...not magical swords of the holy crystal and all that caper...ninka gaiden was ok..wish i hadant swapped it for the second one wich wernt as good at all. (imo)

peace
That's why I enjoyed the Tekken series - just straightforward button-mashing beat 'em ups.
 
The modern game has to sustain at leather a dozen hours of high quality and varied play to satisfy people.

With the best will in the world, Double Dragon was pretty boring after you'd been playing for 30 mins. Too repetitive. Because it was an arcade game seeking people to put in coins for a while, not A game designed around providing one person.with sustained interest for hours on end.
 
That's why I enjoyed the Tekken series - just straightforward button-mashing beat 'em ups.

yea but your fighting weird giant pandas and shit lol...i remember renagade in the arcades..very erly beat 'em up that had all the makings of a great game.. just back ally street fighting..none of this dragon punch bollox and left left right up down left left x just to pull off one fuckin move that dont do any more damage than a standerd punch anyway lol.

peace
 
People have moved on from wanting to endlessly repeat the same move, I'm afraid. At least in the mainstream. You might have more luck on PSN or XBox Live Arcade.
 
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