Apart from the op, you mean?I'm surprised nobody had mentioned the fact you could play copied games on the dreamcast without any kind of modification?
playstations were sold at less than cost. Sony and Sega were going to collaborate on bringing a console of that gen to market but the SEGA board vetoed.
my first experiences on the seven seas of piracyI'm surprised nobody had mentioned the fact you could play copied games on the dreamcast without any kind of modification?
I had more than one person telling me Phantasy Star Online was the best online experience they ever had. Dreamarena Certainly was a worthwhile experience - it proved online console gaming was feasible, but to be successful, it needed to be either a free number or some sort of subscription/flat rate service. I barely used it (so maybe that's why), but it's one of the few things I don't hate about the Dreamcast.It was fun setting up the infrastructure for Sega's online folly though![]()
While not wanting to turn today's Digitiser into an inadvertent Sega-bashing sesh, we nevertheless feel compelled to report that ex-Sega Boss Tom Kalinske has laid into his former employer, stating that it has been making the wrong decisions "for literally 20 years".
Coincidentally, this is around the time Kalinske - who oversaw the firm during its Mega Drive heyday, where he gained a reputation for his aggressive attempts to bury competitor Nintendo - left the company.
Speaking to Gamesindustry.biz, Kalinske chimed in on Sega's recent woes - it has been forced to move offices, reduce staff, and adopt a strategy that places focus on mobile titles.
Hissing through a cardboard tube with each alternate word, he said: "It could have been avoided if they had made the right decisions going back literally 20 years ago, but they seem to have made the wrong decisions for 20 years."
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Intriguingly, Kalinske also spoke about a mooted Sony/Sega union - bringing together Sega's game expertise with Sony's hardware experience.
As he gently caressed an old man's foot, Kalinske revealed: "We went to Sony and they agreed, 'Great idea.' Whether we called it Sega-Sony or Sony-Sega, who cared? We go to Sega and the board turned it down, which I thought was the stupidest decision ever made in the history of business. And from that moment on, I didn't feel they were capable of making the correct decisions in Japan any longer."
Since leaving Sega, Kalinske has worked in the interactive edutainment industry, and is currently vice chairman of Leap Frog. Who cares?
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"Well done to Tom for bravely saying what we've all been thinking!!!!!!?! And who can blame him for jumping off the Sega boat just at the point things started to go wrong?!??!!!!! Sega are a bunch of idiots for letting him go!!!!?!! If they'd paid him more money to stick around I'm certain Sega wouldn't be in the toilet today!!!!?! After all, I'm sure Tom never made a bad business decision in his life!!!! Tom Kalinske is a legend!!!!!!?"
And don't get me started on them allowing Yu Suzuki to basically empty the entire company bank account on Shenmue, which cost the equivalent of between 10 to 15 triple-A titles of the time
Although I'm not sure how they'd say "no" to the guy who produced pretty much all big money-makers in the company.
to every single user on the same platform twice"Can I have $70 million dollars to produce a game which will have to sell to every single user on the single platform we are selling it on to break even?"
"No".
What are your criteria, what is its competition and how does it rank as the best against those competition under those criteria?Dreamcast was the best console I have owned I think
What are your criteria, what is its competition and how does it rank as the best against those competition under those criteria?
Soul Caliber wasn't a patch on the Virtua Arcade series. Dreamcast did have VF3tb but PS2 had VF4, which was the series peak. And Soul Caliber wasn't an exclusive anyway!
Crazy Taxi was a good enough game but it was a throwback. A solid 8/10 kind of game. If that's the highlight then the console really is in trouble.
Shenmue was Shenmue. It was alright but actually rather tedious to play, in my opinion.
AND Soul Calibur 2. and VF4. Both of which were better than Soul Calibur.When Dreamcast had the all time classic Soul Calibur, PS2 had Tekken Tag Tournament, which was shit.
Dreamcast had "magic". I can't explain to you what it is, how you quantify it, or put it in a list. That's why it's one of the best consoles ever, my second favourite after the Saturn.
AND Soul Calibur 2. and VF4. Both of which were better than Soul Calibur.
Not to me it didn't. I had one too. To me, it felt like a white elephant.Dreamcast had "magic". I can't explain to you what it is, how you quantify it, or put it in a list. That's why it's one of the best consoles ever, my second favourite after the Saturn.
Well, PS2 came out later. If you want to compare consoles across the years, you can't do it by what had what game earlier, or the Atari 400 is going to win hands down. After all. In 1979, the Dreamcast had no games at all.Yeah, about two years after Soul calibur was out. I meant at the time.
Well, PS2 came out later. If you want to compare consoles across the years, you can't do it by what had what game earlier, or the Atari 400 is going to win hands down. After all. In 1979, the Dreamcast had no games at all.
Which is fair enough. But you said it was your best console, not your favourite one. I can accept the latter but I'm going to have to take issue with the former. "Best" implies some kind of ranking metric.Honestly my memory of the console probably in part comes from the fact that so many fond memories of my childhood and childhood friends involve it. I can't give a broken down objective view of why it is the 'best' console, I am sure it isn't, but for me at that point in my life it was.