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Pokemon Go

The bit I don't quite get about gyms is how seemingly shitty wimpy ones can suddenly take over. One minute it's a level 6 gym with a 1500+ CP monster ruling the roost, the next it's changed colour and is level 2 with a 250 CP beastie in charge :confused:
 
It's because the attacker gets to use all theirs. Once your best one has lost the next best automatically takes over. So its all geared towards the attacker
 
London is full of them! Got more in a lunchtime stroll here than in 4 days in Exeter.

But now the servers are down so I can't evolve all the pokemon I got.
 
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I am back home from home! Can't wait to get involved with this tomorrow! Lots of people playing this in Germany, too.

ETA Reminds me of the Tamagotchi craze.
 
Right, I'm going to the gym today. What do I need? How do I do battle?
Get your best/most powerful Pokemon ready. Hold them down for a mega attack. Swipe left/right to dodge. If your pokes are around 100 CP and the gym is held by something that has 1000, your guys may not last long.
 
Get your best/most powerful Pokemon ready. Hold them down for a mega attack. Swipe left/right to dodge. If your pokes are around 100 CP and the gym is held by something that has 1000, your guys may not last long.

The gym up the road has a 500 ish cp and my hardest guy is 385. That's not too bad is it?
 
At the moment it's held by my team but I think the gyms round here are quite takeable as it changes colour all the time.
If it's held by your team you can leave a Pokemon there to help defend it (there's some limit based on prestige level) and you can train against the Pokemon there.

If it's held by a different team you choose 6 Pokemon and try to defeat all of the ones defending the gym, if you manage it the gym changes colour.
Different Pokemon are stronger/weaker against a given Pokemon so depending on what is defending you might not just choose your 6 highest cp Pokemon.

One thing I don't know is how you know what has happened to your Pokemon if you've left them defending a gym
 
If it's held by your team you can leave a Pokemon there to help defend it (there's some limit based on prestige level) and you can train against the Pokemon there.

If it's held by a different team you choose 6 Pokemon and try to defeat all of the ones defending the gym, if you manage it the gym changes colour.
Different Pokemon are stronger/weaker against a given Pokemon so depending on what is defending you might not just choose your 6 highest cp Pokemon.

One thing I don't know is how you know what has happened to your Pokemon if you've left them defending a gym
In my experience they come back about half an hour later needing healing potions :D
 
I've had a lightbulb moment with it this morning. The gameplay bit isn't important, and is arguably the least interesting aspect about the whole game.

I spent an hour or so this morning wandering around the city centre, finding pokestops and seeing things and learning facts about it I'd never known in 30 years of living here. A small plaque, a sculpture, a carving, a name on a door, a 60's marble office front etc etc. Loads of tiny details you just miss as you pass them by every single day. I hadn't realised that by clicking on the banner at the top, rather than just spinning the disc, you often get a little bit of info about that location - who painted the mural, what year the building was built etc

The amount of points of interest type data in their game (crowdsourced over a couple of years form Ingress players) must be huge. I can't think of an easer way to find titbits of info about my city. It's fantastic.

Plus, I walked over 5k without even thinking about it.

I can do this on my own, learning stuff, or go out with my 5 year old and hunt monsters with her.

It's brilliant :)
 
How are you even close to running out of balls? I have hundreds :D
As you level up, the capture success rate drops off. At high levels, you're pretty much forced to pay ££ for more pokeballs unless you want to spend hours and hours grinding for them.

As with any good pusher, it's only once you're truly hooked that they start making you pay for it :)
 
As you level up, the capture success rate drops off. At high levels, you're pretty much forced to pay ££ for more pokeballs unless you want to spend hours and hours grinding for them.

As with any good pusher, it's only once you're truly hooked that they start making you pay for it :)
I dunno, I'm at level 16 and I still have loads. If a monster won't stay in the ball chuck a razzberry at it or use a great ball. Easy :D
 
How are you even close to running out of balls? I have hundreds :D

I reckon if you don't live (or work) near a stop (like you, I have one outside my house I can access from my front room) it can be quite easy as you have to make the effort to go to a stop to get more.
 
I'm level 17 and haven't run out of balls yet, but I've come close.

When that happens, I just walk home spinning the pokestops but ignoring all but the extremely rare monsters, and play properly again the next day.
 
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