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Elder Scrolls: Online

I like the idea of some kind of market or bazaar - in the main cities of each area or perhaps in a specific area anyone can access. Someone suggested tying it to player housing - if there are special areas for housing then there can be rough collections of people on the village green, for example, selling their stuff. Perhaps you have to rent a market stall, or at least book a slot - to avoid it being a complete free for all.
I can see that being really hard to get right. You don't want anyone with a couple of crappy swords to be able to block another player with a wide range of goods from getting a slot in the marketplace - that's what was good about auction houses, it was a level playing field, but allowed those who knew how to play the market to operate effectively in and around the tiny players.

I think maybe having some way to advertise things in game would work - maybe some kind of notice board arrangement, where you can list your items and your location/opening times.

Re. housing - have you seen that mentioned as a possibility in ESO? The only other MMO I've played that had housing was Lord of the Rings Online, and that was only guild houses, and they were a bit pointless.
 
Plenty of people seem to want housing. I believe a dev has stated it's one of those things that they'll be thinking about in the future. Thinking about as in considering whether it would be worthwhile and doable, rather than saying "yes, it's coming at some point down the line".
 
Thing is, there will be ways to find buyers for your crafted gear (outside of the current guild-based setup and without spamming trade chat and hoping to randomly find someone who wants your wares at that particular moment), it just won't be done in-game. There are already out-of-game networks set up to fill the gap (such as East Empire Trading Company), who will provide space for crafters and traders to list their wares outside of the game, then go in game and finalise a sale (for in-game currency). But I can't help feeling this is not the way the developers intended it to work, and it's a bit fiddly. The current ways around it are not ideal, and are more likely to be based on advertising outside of the game world (on bulletin boards and the like) to find buyers to hook up with in game who want to buy your goods.

That is the way it will be done if there's not an alternative that lies somewhere in the middle between guild stores or spamming chat in the game, and it is far from ideal. This could all be done completely in game by way of town noticeboards for trading, with a listing fee or % of sale fee for deals. If they want to promote guild stores, just make the noticeboard sales listings more expensive/less lucrative to use by way of fees. But there really shouldn't be any need for crafters to already be setting up bulletin boards out of game for listing items for sale - it demonstrates a gap in the game that really ought to be filled in some way, IMO.
 
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We've never been on it. But I doubt it. I would imagine they want everyone in one place to continue to monitor server load, etc. I haven't followed any news yet today though so I could be wrong.
 
Oh - I thought that when we had to switch to the US megaserver, the implication was we were on the EU one before (since my game folder is called "Elder Scrolls Online EU").
 
They introduced the ability to download the EU folder/files just after the second to last test, but it was more in preparation for launch than it was anything else. It confused a lot of people because we assumed it meant future tests would be split between the 2 servers. They made a statement explaining the tests are on the NA server and how to switch back for it.

If indeed this beta is US-only again, click the cog in the top right and make sure you have the US server selected. If you don't, then select it. If you only have one main game folder (Elder Scrolls Online Beta EU) then the launcher will attempt to download the US version. The versions of the game are actually identical, but the servers seem to require there to be a separate version for each. Instead of downloading the whole lot, pause the download, close the launcher, and just rename your EU folder to the name of the newly-created US folder (which is usually just the same but without the EU part). When you open the launcher again it'll just check the files, maybe download a patch, and you'll be good to go.
 
Ah, fair enough. I just duplicated my folders to save having to rename them. Looking forward to the weekend - I worked my arse off last weekend packing and unpacking everything we own, putting up beds, and installing stuff, so Mrs BB says I can do nothing all next weekend. :cool: Of course, that is dependent on EE having correctly transferred our broadband account to the new house by Friday night... :hmm:
 
Right, seems like an update is being rolled out. A new launcher and a 4GB patch, updating the game to 0.89something.

Problem is, it seems to be buggy as all hell, and the launcher keeps crashing for a lot of people, lots of looping, endless downloading, error messages, etc. If you download it, you might need to repair the files. To do so, the repair function has moved from the left to under the cog settings menu (in the new launcher, if you get that far).

Might be worth not opening your launcher for a day or two though, to see if they push out a fix for this in a few hours or so. It's causing a bit of chaos. The new version has only just dropped though, as in the past hour... so it's early days.

Also, mine isn't even trying to patch right now... so perhaps it's rolled out to a few at a time?

Edit: nope, now mine is updating. I'll let you know how it goes.
 
Right, it has updated really quickly. New launcher, with some quite odd options in there. Opening the launcher now gets it stuck in an infernal loop, where it opens and closes itself over and over. Eventually it stayed open, and I clicked play, and indeed the version is 0.89something.

Then I got an error message saying it wasn't able to determine my patch version. The play button was replaced with an update button.

Nothing happened when I clicked update, so I closed the launcher. Now, whenever I try to open it it gets stuck in an infinite loop, trying to open, then closing, over and over. The only way to kill it is to reboot. So I can't repair. Apparently they've since pulled the update, so hopefully you won't get it if you haven't already.

I'm furiously refreshing pages hoping someone has a solution for me that doesn't include uninstalling and redownloading the whole 9 yards!
 
It's fixed.

They have pushed another update super quick!

I left the launcher looping for 20 minutes and eventually it 'caught' and opened properly. It updated something really small, but still looked bugged. I repaired the files, closed, reopened and got a fun new message:

It welcomed me to the beta, it told me when the beta is (this weekend), it told me I could choose between the EU or NA server for it(!!) and that my characters from previous betas would be playable on either server.

Happy days.

So I guess it's safe to update now. Also, you should only have one version of the game files. I'd suggest seeing what happens to the folders, but the only one you need once it's all done patching is "The Elder Scrolls Online" - so if you still have an EU version, either rename it or delete it (if you have both).
 
Ugh - not launching my client until it's sorted, hope you don't have to download the whole thing again VP. EDIT: Oh good, it's now sorted for you. Posting at the same time :D

People on the Bethsoft forums are reporting that the next beta message says it opens Friday at noon EST, and we can choose between NA and EU servers.
 
Yep, that's the message you get when you start the launcher. They must have copied and pasted our characters across.

I'll probably start my new templar on the EU server but go back to my old DK on the NA server to see what PvP lag is like this time around. I'm still in two minds about what server to go with on launch. I'd probably just go with the EU but I also want to join a guild or two, and there are so, so, so many more to choose from for the NA server.
 
Eeeee, it seems if we have pre-ordered we can sample everything from the Imp edition and Explorer pack this beta.

A horse, a horse. My kingdom (read: 100G) for a lovely white horse.

Edit: Actually I think you can whether you have pre-ordered or not. Nice.
 
NP :)

I should be doing work, but instead it was a case of, "I'll just check reddit one last time before I knuckle down" - which led me to, "well, I'll just see if the update has rolled out to me before I knuckle down" - which led to, "OH MY GOD THE SKY IS FALLING I HAVE TO FIX THIS WHO CARES ABOUT KNUCKLING DOWN?"

:D
 
Just saw the patch notes. Glad we get to try the new features and an extra zone for each alliance! I still don't want to spoil too much before launch though :oops:

And bug fixes of course, finally might be able to continue my highest level character, she'd got stuck on one quest bug towards the end of the last session, so will go back and try again this time.

Oh must remember to look at keymapping this time, because I've been playing Skyrim in between I have a tendency to blow my Ultimate instead of sheathing my weapon. No that is not a euphemism, but I may bear it in mind next time one is called for :D
 
Now got my invite, it says that the session starts at 5pm GMT.

Now I consider this unlikely, because EST went onto daylight savings last weekend - had Zenimax taken this into consideration, they would have realised that they need to recalculate and 12 noon EDT is actually 4pm GMT.
 
Man, I don't use auto-loot, so I hit E followed by R quickly after to take everything. The amount of times that I spent my ultimate :D by accident because of lag or problems with containers saying they were lootable when they weren't....

I wanted a sign to hang around my neck that said, "HERPDERP, L2P N00B"

My ultimate was really fucking flashy. The dragonknight standard thing - the great ruddy banner that falls from the sky and plants itself in the ground, a massive pole twice your height, flag flying, huge area of effect in glowy red, and a camera shake and sound when it plants as well. And I keep bringing it down just as the fight ends and I go to loot. And always when theres someone else there to witness it.
 
Man, I don't use auto-loot, so I hit E followed by R quickly after to take everything. The amount of times that I spent my ultimate :D by accident because of lag or problems with containers saying they were lootable when they weren't....

I wanted a sign to hang around my neck that said, "HERPDERP, L2P N00B"

My ultimate was really fucking flashy. The dragonknight standard thing - the great ruddy banner that falls from the sky and plants itself in the ground, a massive pole twice your height, flag flying, huge area of effect in glowy red, and a camera shake and sound when it plants as well. And I keep bringing it down just as the fight ends and I go to loot. And always when theres someone else there to witness it.

Oh good grief - the full neon arrow pointing at the neon 'dunce cap' that you feel you are wearing right at that moment. Yep, done that. :oops:
 
Just wondering what to do this beta.

I think I will keep my highest level character on the US server. I will start an Imperial just out of curiosity (allied to the DC) on the EU server. Test out both in Cyrodil in high population campaigns on each server to determine lag in each.
 
That's my plan too (without the Imperial bit).

I learned today that the EU server is in Frankfurt. No official word on where the NA one is, but rumour says Texas.
 
I'm supposed to be spending the next couple of days clearing enough space in the spare room so that I can find a spare power socket and run an extension cable through to the hallway so that I can get switched to fibre in the gap between beta and launch.

Current progress - zero. It's a mammoth task to be fair, there is a double bed in that room somewhere but I haven't seen it for a few years :oops:
 
OK, this a new one on me, and will make playing on both servers (to fit in with different groups of friends) far more do-able (in terms of having character slots free to fit in with friends in different alliances on different servers, not necessarily in terms of the involvement of time required to run that many characters :D ).

C&P from the beta forum (ZOS_AmeliaR is a Zenimax employee):

sigismond wrote: »
@ZOS_AmeliaR‌ Are we gonna be able to switch between megaservers after the launch? If yes, can we play with our characters on both servers or are you gonna limit the characters only for one megaserver? (If this is the case can we have total 16 characters on both servers?)

ZOS_AmeliaR: At launch, characters will be bound to the server on which you created them. You'll still be able to access both servers, so yes, you could have a total of 8 characters on each server.

So if I read that right, up to 16 characters in total across the 2 megaservers?
 
So if I read that right, up to 16 characters in total across the 2 megaservers?
Sounds like it.

Assuming our internet gets switched on by Friday :mad: I think I'll be starting a new character to test out the changes in the tutorial/starting zone experience.
 
Yep, that's right. It makes sense, since characters are bound to your server. Your 8 on the NA server won't be able to communicate to the 8 on the EU server though, or so I'd assume - for sending mail and so on (a handy way to eke out a bit more storage space - send your items to another of your characters and leave them in the mail until you want them). Now we don't have to have 2 folders of stuff or bother with renaming it will make switching between servers a lot easier.

Buddy Bradley - that's what they want us to do. It's in the patch notes, or the email, or somewhere (I haven't checked my email yet. They want us to start a new character and give feedback on the new start. As well as the same usual things like feedback on Cyrodiil and so on.
 
Another new patch, a tiny one this time. No issues either, thank god XD

I'm excited for all this new stuff they're pushing out. It's coming thick and fast.

Gawd, I'm just really excited for launch :D

I've made contact with a guy (or gal, not sure yet) on reddit who was asking for EU friends to make contact with and maybe play together. S/he's not necessarily interested in joining a guild, but I suppose if it was a rough conglomeration of friends it'd be cool. I'll let you know how it goes.

That's one thing I'm really, really excited about with this game. Apart from when I've quested with my MMO pal, all my MMO experiences have been entirely solitary. And, I mean, that's fine, because I've never really invested properly in an MMO before (I would have loved to have continued with TSW but life happened - I'd still love to go back to it someday though - it's absolutely fantastic). But this time around, although I still class myself as a solitary player, I'm really excited about making friends, chatting with them, maybe joining up to go and explore a public dungeon together, or go exploring Cyrodiil ruins together - skyshard hunting! - or perhaps heading out to obliterate overworld skull and crossbones bosses, etc. Or just meeting up at the end of a busy day's questing in the local tavern and having a chat over a drink. I'll still value my time heading out on my own, but I absolutely want to be able to feel social as well.

Which is surprising for me because I'm a right misanthrope :D

I read something last night that they are looking into voice comms. This pleases me. I've never used a push-to-talk service, and while Skype is always an option it's also always-on - and I'd far prefer push-to-talk. It'd be easier to deal with, because whoever I'm connected to wouldn't have to put up with me shouting at the cat, or having a conversation, or the tv being on in the background at random times. I don't know what the deal with getting p2t servers up and running privately is... I expect it costs money?

Also, Buddy Bradley - did we become contacts? If not, I'm catabuca.
 
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