Interesting/weird things which happened: Following the Second Great War France became proletarian dictatorship but reverted back to democracy where the Fascists won power.
I'm wondering if that's because social reforms can only take baby steps in the direction you want them to be in the game mechanics? As in, that applies to the AI as well as human players in order for the game to be balanced. Because obviously democracy is to the right of proletarian dictatorship so that'd be moving in the right direction for the fascists in the mechanics.
E2a: I'm not even sure if fascism is to the right of conservatism in Vic 2. Govt types don't necessarily match what they mean in the real world either.
Conservative: Farmers, clergy, and aristocrats are naturally conservative. Soldiers and officers are conservative until fascism appears. Laborers are conservative until socialism appears. A party in power with this ideology will fire the conservative string of Ideological Thought inventions, if they have not been fired already, which will lower plurality and convert POPs to conservative ideology.
Reactionary: This is the extremist version of conservative. Conservatives with high militancy will often become reactionary. A reactionary party in power will fire the conservative string of Ideological Thought inventions if they have not fired already. Also, in the late game, there are events based off the Mass Politics technology that will lower plurality a few points. Reactionaries can peacefully coup the government and rewrite the constitution into a presidential dictatorship; however, in spite of this, the natural form of government for reactionary political parties is Monarchy.
Liberal: Clerks and capitalists are naturally liberal. Craftsmen tend to be liberal until socialism appears. Liberal political parties in power will fire the liberal string of inventions for Ideological Thought if they have not fired already, increasing plurality and converting POPs to liberal ideology.
Anarcho-liberal: This is the extremist version of liberal. Liberals with high militancy will usually become anarcho-liberal. An anarcho-liberal party in power will fire the liberal string of Ideological Thought inventions if they have not fired already. In the late game, there are events based off of Mass Politics which will lower plurality a few points. An anarcho-liberal party in power can peacefully coup the government and rewrite the constitution into a presidential dictatorship.
Socialist: Craftsmen and laborers are naturally socialist. Almost all other POPs can become socialist if they are unable to obtain subsistence goods. In fact, socialism can quickly become the dominant ideology among your POPs if their standard of living is too low. A socialist party in power will fire the socialist string of Ideological Thought inventions, increasing plurality and converting POPs to socialist ideology.
Communist: This is the extremist form of socialist. Socialists with high militancy will become communist. A communist party in power will fire the socialist string of Ideological Thought inventions if they have not fired already. A Communist party in power can peacefully coup the government and rewrite the constitution into a Proletarian Dictatorship. The Proletairian Dictatorship is also the natural form of government for a Communist political party.
Fascist: Fascism is the natural ideology for soldiers and officers, but only after 1905. It is an extremist ideology in its own right and has no milder analog, as do Reactionary and Communist. There are no ties between Fascism and Ideological Thought, but there are a number of late game cultural inventions that will convert portions of your population into Fascists. It is also possible for highly militant POPs of any type to become fascist, although I am not certain what factors are precisely involved. A Fascist party in power can peacefully coup the government and rewrite the constitution into a presidential dictatorship.4
(Actually those are for Victoria Revolutions but I think it's the same deal for Vic 2.
http://www.paradoxian.org/vickywiki...nd_Political_Reforms_in_Victoria:_Revolutions