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Fallout 4

In the workshop menu, highlight the settler and click command, then go to whatever thing you want them to look after, highlight it, and click assign. Wait a moment and you should see a message top left saying it's been assigned.

THEY STILL KEEP WANDERING AROUND LIKE BLOODY TURNIPS, hehe I just want them to stand on the walls and keep their eyes peeled! They do it sometimes now I spose
 
OK, now Preston has STOPPED giving me quests. It has gone from me having 3 quests from him at any one time, to having none, and he just has his usual dialogue options. Very odd, I do wonder if it is a bug. Oh well I think I'll get on with some of the other factions, then give the main story a go. I have claimed all the settlements that require quests from Preston to claim them, so it's not that big a deal.

Railroad next I think!
 
Found a combat armour chest piece, and managed to get 4 metal limb pieces decked out quite nicely, which should stand me in good stead for a while. I go for deep pocketed on most limbs, muffled on one, I've got a special arm piece that makes me invisible (which also makes the pip-boy difficult to read and makes my gun invisible so I can't use the sights :facepalm:). I've got sick and tired of Piper standing in between me and my target, so back to Dogmeat. I downed Piper so many times it got ridiculous. Stupid fucking AI.
 
I've got a special arm piece that makes me invisible (which also makes the pip-boy difficult to read and makes my gun invisible so I can't use the sights :facepalm:).

2 bits of clear scotch tape (the stuff that a. you can see through and b. won't leave gunk on your lovely monitor!), mark them with lines and tape them to form a cross in the centre of your monitor. I recall having the same issue with a previous game and that solution worked perfectly!
 
Hmm well I had Preston follow me, fast traveled to the castle, then he gave me a quest.

Now if he can just keep it to one quest at a time, I'll be perfectly happy!
 
I ended up just running away from Preston when I handed in one of the go save settlers quest. If you time it right, you get the reward, but he doesn't automatically give you another.
 
Sorry, for some reason, putting tape on your monitor to make the game easier seems a little over the top to me! Next thing will be tippex on the screen for spelling mistakes ;)
 
Sorry, for some reason, putting tape on your monitor to make the game easier seems a little over the top to me! Next thing will be tippex on the screen for spelling mistakes ;)

It isn't to make the game easier, it is because if you have shadowed armour, you cannot see your gun sights. They go invisible. Completely invisible, even though shadow armour only provides a certain bonus to stealth, it isn't supposed to make you invisible. Pretty sure that is a bug. YOU try aiming when you can't even see your gun!
 
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I find it really difficult to stop doing the main quest because it all flows on so naturally!

Got to Goodneighbour, did the bit of main quest there. I think that's a pretty good place to leave it for now, and focus on more side quests and exploring. I've barely done any Minutemen stuff, not sure whether I want to do Brotherhood of Steel stuff although I am very, very intrigued by wtf they're doing flying around so it's a good reason to go and see them again...

plus I figure they'd be good allies to have on side if I'm going up against The Institute

Still got at least 3 companions to recruit (I know of 3, I've seen 1 of them but not spoken properly to him yet, I've not seen the other 2, I know where one of them is, have no idea where the other is). There might even be more, I don't know. Still, Dogmeat is the one I bring along because even if he gets in the way at least he's smaller and slightly less annoying.
 
I actually found Dogmeat the worst for blocking my way - he always runs in to attack and it's tricky not shooting him by mistake, and if he stands sideways across a doorway it's a real pain. I know Skyrim had a mod whereby if you walked into a companion they would actually move out of the way instead of just very slowly being nudged along, so hopefully something similar will come for FO4.

My favourite companion so far is Deacon, he's funny, and as he uses a rifle with a scope he actually doesn't charge in but stays behind you. Not sure whether companions have a stealth skill as such, but he seems better at it than the others!
 
^ Make that 4 companions I know of that I haven't recruited yet!!

Scrap that, I looked on wiki, there are loads I haven't met yet. Also spoiled myself for something that will no doubt be part of the plot later on, just from looking at the simple companion list. Oh well.
 
^ Make that 4 companions I know of that I haven't recruited yet!!

Scrap that, I looked on wiki, there are loads I haven't met yet. Also spoiled myself for something that will no doubt be part of the plot later on, just from looking at the simple companion list. Oh well.

If the spoiler you saw was what I suspect it was, I saw that too :mad: - I only wanted to find out whether one of my companion's quests was stalled because I hadn't gone far enough down the main story yet (was worried I had found a bug). The game has been out for less than a fortnight, it's not too much to ask surely that a basic companions guide does not include major spoilers like that :mad:
 
I'm not looking at any online stuff for fear of spoilers, only here with you lot who must have a level of sophistication far above the common net dwellers. Honestly just want the game as it runs, to get the full effect, that's what I want/trust Bethesda to deliver, no need to look up things, let it develop into a huge sprawling story.
 
I have a settlement that is very near quite a nasty spot for enemies
The settlement is The Slog, which is very near Saugus Foundry and all those "Forged" raiders that hang around outside

Anyway I get an alert that the settlement is under attack and I must go to defend it - I get there and small bunch of raiders attacking, nothing too alarming... and then I notice a caravan trader AND one of my own provisioners sprinting up the road towards us with every single fucking enemy from outside the nasty spot chasing after them. All hell broke loose, it was utter mayhem. I pretty much went and hid, I was either going to die very rapidly, or kill a friendly in the throng and have everyone go hostile on me.
 
I actually found Dogmeat the worst for blocking my way - he always runs in to attack and it's tricky not shooting him by mistake, and if he stands sideways across a doorway it's a real pain. I know Skyrim had a mod whereby if you walked into a companion they would actually move out of the way instead of just very slowly being nudged along, so hopefully something similar will come for FO4.
I haven't seen Dogmeat for ages. Where the Hell is Dogmeat?
 
I haven't seen Dogmeat for ages. Where the Hell is Dogmeat?

If you build a kennel in the settlement you sent him to, he will hang out near it. There is already a kennel in Sanctuary Hills if you didn't scrap it, round the back of one of the houses on the outskirts, so check there. There is a bit of the main story where he turns up at a set location, he may disappear from Sanctuary Hills at the start of the quest stage by design if he is not your active companion at that time, I'm not sure.
 
I did find him the kennel and put it near my main gaff, and it was very soothing to see him in there. But I haven't seen him around for ages, maybe he's just wandering about in Sanctuary and our passes haven't crossed.
 
You know also you can build a bell? When you ring it all your settlers and companions based at that settlement will come towards it. At a very slow walk mind you, no sense of urgency that lot.
 
OKay not really a spoiler for most as I'm well behind

I've played and I've steadfastly refused or tried to refuse to read most spoilers, (I did read the one about the Cyrogun and got that I am human) It's alot tougher than 3&4 I took out the Raiders who were taking down the other settlement and that was a really serious fight, and would have died alot in previous fallouts the combat is alot better, smoother targetting etc. I'm pissed off by all the people complaining about the buggyness I've had a couple of stalls and a few moments of bad animation in fights, but they're livable with, in a game this big with this much scope I'd expect that. I wasted alot of time crafting for my settlement, and looked online for a few things (like where to find crops, how to break down things like leather) somehow I've picked up 3 fusion cores but I'm really loath to use my power armour I know whats going to happen I'm going to get really far into the game and discover I should have been using it for ages.

My OCD kicked in and I've already spent two perks on lockpicking, I CANNOT bear to pass a safe without trying to loot it
 
I've traded in my PS3 games and have a sixty quid voucher. Any recommendations? (Not that I'm unfaithful to fallout)

I like fallout batman, last of us, not wild on fantasy RPGs or sports.
 
`i'm also really annoyed Jessica jones has started the week i got fallout 4 ffs
 
I find it really difficult to stop doing the main quest because it all flows on so naturally![/spoiler]

I made it to diamond city purely because hey it was bound to have lots of merchants. I've left the quest there as i'm more interested in restoring order to the commonwealth with my band of minutemen than search for shawn the sheep.
Babies, who needs em. Let whoever stole him keep him until he can get a job and pay his way. Maybe then I'll turn up. The cats in the cradle and the silver spoon.....
 
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