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Fallout 4

I decided I didn't like some of the decisions I'd made, so I restarted with a new character :facepalm: (this is typical for me, I suffer from chronic restart syndrome)
 
Is everyone forgetting how tough fallout and fallout new Vegas are at the start?

Yep, FO4 fair bit easier imo, although ghouls ramp it up a bit. I mean the 10mm pistol is a nice weapon and it's pretty much the first you get. Also I remember stumbling into things like radscorpions early in FO3 and just watching them absorb bullet after bullet as they scuttled towards me.
 
I'm 3533753. Perception could have been lower since I don't seem to be using VATS, but I wanted at least 4 for lockpick.
 
Oh did you know that Codsworth has about 1000 player character names that he can actually say? Took me a while before I realised that he was referring to me by name in dialogue :eek: :D
 
I went through the list the day before release and wrote down some of the names I liked. Then when I made my character, I decided which one from the list suited her.

She's called Stella.
 
Not getting a strong sense that my mates are loving this game. Lots of 'yeah it's good' but no real excitement or attempts to persuade me to buy it...
 
It's getting a lot of grumpy reactions from various people. Which is weird, because in the small little circles I frequent (here, flickr, tumblr) everyone I know seems to love it.
 
Friend who has never touched a Fallout game except this one has said to me he's found a cap glitch where he can get all items without a vendor and not spend a penny (not just bartering actually getting everything). He then went "this makes the game so much more fun!"

No, no it really doesnt.
 
Friend who has never touched a Fallout game except this one has said to me he's found a cap glitch where he can get all items without a vendor and not spend a penny (not just bartering actually getting everything). He then went "this makes the game so much more fun!"

No, no it really doesnt.
It depends on your point of view, surely? That's just the same as using a cheat code really. If you don't fancy scavenging, it's another way of doing it
 
It depends on your point of view, surely? That's just the same as using a cheat code really. If you don't fancy scavenging, it's another way of doing it

Fallout IS about scavenging and scrounging. Starting off with infinite caps Is like playing mortal combat with invulnerability and a cheat that makes every punch a finishing move
 
It depends on your point of view, surely? That's just the same as using a cheat code really. If you don't fancy scavenging, it's another way of doing it

It is to the extent, but at the same time I feel like Fallout is all about that resources are scarce, money doesnt grow on trees (literally :D) and you have to do anything to survive. I will admit in the last few months I downloaded the terminal cheat menu on FNV to see what's on offer, but that's after ive done everything. I'll probably do the same for this one, but once I feel there isnt much I can do for now.
 
Fallout IS about scavenging and scrounging. Starting off with infinite caps Is like playing mortal combat with invulnerability and a cheat that makes every punch a finishing move
It's about shooting mutants to me. People get different things from it. Some like scavenging, some like taking photos of their games, some just want to go on a killing spree.
 
It is to the extent, but at the same time I feel like Fallout is all about that resources are scarce, money doesnt grow on trees (literally :D) and you have to do anything to survive. I will admit in the last few months I downloaded the terminal cheat menu on FNV to see what's on offer, but that's after ive done everything. I'll probably do the same for this one, but once I feel there isnt much I can do for now.
I go straight to IGN walkthroughs!
 
Being a bit glitchy fire me this evening, so thought I'd turn it all off and on again... And Windows decides to do some massive update argh

I don't like it that guns don't get damaged through use anymore, I loved that little feature of the world and how you scavenge all the guns you can just to keep one in working order.

Still fantastic though, nearly done the mission at the corvega factory, stumbled on a cheeky entrance so didn't do the snipering as planned, just got to fight my way back out now :D
 
Preston doesn't half moan a lot about me picking up junk on our travels - it's a bit rich considering it's his quests that have me building turrets and generators in various places - yes, Preston, we do need all this crap!
 
OK so on this character I have concentrated more on the settlement side of things - the PipBoy seriously needs a tab for comparing settlement stats as I now have around 10 and it's hard to tell where I need to go and build what, and whether I need to turn off a recruitment beacon somewhere while I sort out more beds or whathaveyou.

If anyone comes across a mod that adds that sort of tab to the PipBoy, please let me know!

(EDIT to add: I am in heaven tbh, after RPGs my second gaming love is city builders/resource management genre - this manages to combine one of my favourite RPGs with a solid basic city builder type thing, I am like a pig in clover) :D

Edit Again:
OMFG, if you find yourself near Easy City Downs racecourse, please just stand by the track and watch what is going on - hilarious!
 
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UGH Not to worry, I found that info is on the pipboy already - I just wasn't looking in the right place!
 
I have the materials to start making buildings, but it won't let me craft them. Ffwhy?

Are you within the "dome" buildable area marked in green when in the workbench menu? Ground flat enough? Scrapped everything that might be in the way? I've done some prefab stuff with no problem. Some stuff is unlocked by magazines that you collect, and some stuff like more complex turrets/power stuff requires certain perk levels, but you should be able to build the basic prefab shacks or building parts without issue.

EDIT: Have you built and placed other stuff like furniture before so you know the basics of how the workbench works? Such as open the workbench menu then walk to where you want to place the item so it is in the right place before building, you don't build it then place it later (although you can move/rotate stuff once built)
 
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