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Fallout 4

I got my bobblehead today. GAME just keeps sending me things :D

Also, PC update:

"Estimated time to despatch; Today."

WOOOOOOOOOOOOOOOO.
 
Beth has published a making of the graphics of Fallout 4 article
Bethesda.net

Only 5 and a bit days to go.

This is so exciting. Lots of possibilities to hook into the post-processing controls (by greater minds than me, but I'll be using whatever tools they come up with).

No word on DX9 or 11. Seems like 11 would be pretty obvious but I've seen screenshotters (who know more than me) talking about how it'll probably just be 9 because of it being the Creation Engine. Looking closely at the screens, most of what's there looks doable with DX9, none of it looks so amazingly astonishing that it would be 11 but who knows. At this stage, I can't honestly imagine a game like this being released that is DX9. I've not seen anything official saying either way. It's not included in the tech specs.
 
They must have. I just got the bobble head

20151104_180025.jpg
 
My bobblehead is 'charisma'. I'd have preferred Luck but there you go.

It says on the bottom, "Not suitable for children under 15."

FIFTEEN? WTF?
 
There's some PC screenshots using ultra settings running on an i7 and a GTX970 @ 60fps. It doesn't look particularly stunning - a bit better than fallout 3.

Fallout 4 PC Ultra screenshots

Well, I guess it'll be down to the modders to knock out some cracking textures, and once you throw in an ENB or even just ReShade it'll look pretty lovely.

I shall post my own screenshots if I can get ReShade running in it (hopefully it'll have depth buffer access for custom AO and DoF). They'll be 1440p minimum, but it'll most likely be possible to hotsample with few difficulties.
 
Well, I guess it'll be down to the modders to knock out some cracking textures, and once you throw in an ENB or even just ReShade it'll look pretty lovely.

The lighting looks reasonable, the textures will definitely benefit from the modding community.

I shall post my own screenshots if I can get ReShade running in it (hopefully it'll have depth buffer access for custom AO and DoF). They'll be 1440p minimum, but it'll most likely be possible to hotsample with few difficulties.
I look forward to seeing them :)
 
Well I got no post today, so I'm assuming that I have no bobblehead. On the plus side I won't have to hide it, or deal with pleading demands from a 2 and a half year old to play with it
 
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