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Disco Elysium

I brought this in the sale after a bit of 'this looks great, but I don't want to get into a hugely long tame right now' dithering.

It's amazing. I'm very impressed. From the actual physical damage, you get from switching on the light just after you awake, hungover, to side quests like find your missing shoe, to the political philosophy, to the existential dread, etc.
 
Played it through twice and have also been taking different choices through saves .... wow ... i mean there are so many different paths to take . It feels like playing a graphic novel that is writen by Gaiman . Still felt like it was to short though, which is crazy, because it takes 3-4 days of solid play to complete most routes !
 
Still proper enjoying Disco Elysium, had been taking my time with the sidequests but this week got up to the bit that closes a lot of options off, so saved before proceeding and played through the end game, and am now going back to explore all the stuff I'd missed. Playing through the end again will be a bit repetitive but still interesting to see what happens differently. I got sorry cop as my strongest trait, probably followed by apocalyptic cop and art cop, and obviously very communist.
Some proper genius dialogue in there, like when you find the mug with an offensive caricature on it and get the choice of like "Kim, have you seen this racist mug?", "Kim, have you seen this mug with an accurate depiction of a South Samaran man?" or "Kim, have you seen this mug that was created in a particular time and place and should not be judged outside of that historical context?"
Still no idea how I'm going to boost the bass to make the track more hardcore or convince Cindy to give me the paint to graffiti the wall, but I'm sure something will turn up.
 
Well, I've got the ravers into the church and found out where to sample the bass from now. :eek:
Also, something I really enjoy is how there's the whole little subplot based around a games company that goes bankrupt while trying to make an overly ambitious game - would be fascinated to know more about the inspiration for that, or some of the conversations that must have happened behind the scenes while working on it.
 
Right I'll finish it this week and then we can talk about it. [emoji16]
OK, so I finished it.

Pretty cool. I didn't contact the warship but I think I did everything else. Oh, I couldn't get the last check for the dance track either.

There was a LOT of reading and I got the feeling that you'll end up in the same places however you get there. Like a lot of the time you are just clicking options in order. But there's nothing else really like it. Great game.
 
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