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Apple iPad and related items

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Must be taking a page out of Palm's book ;)
Not sure why Palm keeps getting brought up on iPad/iPhone threads, but yes - their attitude towards the UK was fucking shit, with their loyal customers always coming off a poor second best.

Their terrible attitude is the reason I'm now holding a phone running the most censored and controlled consumer mobile platform in the known universe.
 
11 mentions of that company in the 1,953 messages on this thread. 8 of those 11 posted by someone called "editor" :p

No idea why they keep mentioning it though....
 
The "you should be pleased for us" thing did feel bloody cheeky though. Yes Apple, I'm very happy for you, now where's the fucking iPad?

this is irritating me at the moment because I've now gone and broken the screen on my Eee too
 
11 mentions of that company in the 1,953 messages on this thread. 8 of those 11 posted by someone called "editor" :p

No idea why they keep mentioning it though....
I haven't brought them up for months ackshully and, of course, context is everything.
this is irritating me at the moment because I've now gone and broken the screen on my Eee too
How did you manage that?!

Edit to add: this might be useful if you are getting one: 10 common iPad problems solved
http://www.techradar.com/news/mobil...mputing/10-common-ipad-problems-solved-684416
 
Whacked it with something - the right hand side of the screen is all flickery lines now.

On the other hand, I learned how to disassemble it completely while I was trying to fix it - didn't help, but it was educational, and I now know how to replace any of the bits. Screens are probably quite cheap on eBay.
 
Adobe throws in the towel on Flash for iPhone
Seth Weintraub | April 20, 2010 | iProducts
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Adobe is basically saying they've given up on Apple's iPhoneOS products. Principal Product Manager for developer relations for the Flash Platform at Adobe, Mike Chambers lays out the bad news for Flash developers who'd want an easy way to port their apps to iPhone.

While CS5 will still export for the current iPhone, they are warning developers that Apple will probably pull their "100+ apps already built in Flash"from the App Store at some point in the future and, most importantly, Adobe have suspended all investments in Flash CS5's iPhone App export functionality.

What's interesting is Chambers says they are going to learn from their experience on the iPhone and put their energy behind Android phones and tablets. He's excited about Android. But Is Google excited about Flash? Remember, it was Youtube that went to H.264-encoded MP4s (and made lack of Flash on the iPhone that much more bearable). That wasn't because Google was head over heals for depending on Flash and their technology.

At this point in time, with Google being the underdog in the field, the Android folk are probably looking for differentiators to Apple's dominant iPhone platform. Flash is definitely different and brings with it hundreds of thousands of ready-built apps. Plus, it is better to have friends in the industry rather than enemies. Speaking of which, no recent Adobe blog post would be complete without a jab at Apple:

To be clear, during the entire development cycle of Flash CS5, the feature complied with Apple’s licensing terms. However, as developers for the iPhone have learned, if you want to develop for the iPhone you have to be prepared for Apple to reject or restrict your development at anytime, and for seemingly any reason. In just the past week Apple also changed its licensing terms to essentially prohibit ad networks other than its own on the iPhone, and it came to light that Apple had rejected an application from a Pulitzer Prize-winning cartoonist on editorial grounds (which Apple later said was a “mistake”).
 
Flash is definitely different and brings with it hundreds of thousands of ready-built apps.

Balls. There are hundreds or thousands of games, and quite a lot of web widgets that could probably be adjusted for mobile devies without much effort (if the mobile flash plugin actually performs well) but hundreds of thousands of apps is just not true.
 
This woman claims to be the 'world's first iPad DJ' but it's more of a publicity stunt than something regular DJs are going to run to adopt.

Meet Rana Sobhany. She puts together some great beats using only two iPads and some apps. No laptop or synth needed—this gal's an iPad DJ.

As she explains in the video, Rana is using some additional equipment for this presentation, but she can work with just her iPads and some apps—Groovemaker House, Looptastic HD, iDaft, AC-7 Pro, Pianist Pro, and Sonosaurus Rex to be specific.

Now, while Rana's not exactly doing anything that another DJ couldn't, she's certainly carrying around a lot less equipment and—assuming there's a Wi-Fi network near or she upgrades to a pair of 3G iPads—can download new tools in an instant

http://gizmodo.com/5520913/the-ipad-dj
The user comments seems more informed:
She's definitely in control of her apps and is obviously familiar with djing/dance music production techniques. She should lose that iDaft one-trick-pony and use BeatMaker. She's doing her thing, I'm not mad at her. And damn, I gotta say, those iPads look sexy in tandem.

Something that stuck with me was that although she had the same app running on both iPads, they sadly weren't really in any sort of communication with each other - an adhoc WiFi connection allowing control of tempo sync, mixing, synchronizing/sharing sounds or data, effects... There are lots of possibilities in the coming apps.

I've been waiting for something like a JazzMutant Lemur app - another Giz commenter told me about the TouchOSC software from hexler, which is doing just that on the iPhone and soon to be on the iPad - a touch-screen control for music applications on my laptop or main machine. After watching this, I'm really impressed with Looptastic actually handling the loop-layering as well as it was; I never bought that app but I think I'll get it to freak things a bit until Ableton brings some sort of version of LIVE to the iPad (which is likely never).

....Just to clarify, most DJ bring a lot of shit to gigs... But all they actually use is a computer with a gapless/beat-matched playlist.

And furthermore, an MPC500 or an APC20+Netbook would be a "lot less to carry around," too. And you can actually make real music with that..
 
There will be some very interesting music-making apps on ipad, especially if the USB audio interface works as promised.
 
I think music apps have been a very underrated segment of the iPhone (and now iPad) market - they don't seem to get a lot of publicity, but I think they're probably the most interesting area, with a huge variety - simple loop-making toys, experimental touch-controlled instruments, proper hardcore sequencers, emulators for antique synths and music chips, interactive ambient music generators....
 
There will be some very interesting music-making apps on ipad, especially if the USB audio interface works as promised.

They'll be stylish certainly, but I can't see anything groundbreaking coming out.

For real music making ingenuity, check out what some people are doing using Wii remotes as controllers...
 
I think music apps have been a very underrated segment of the iPhone (and now iPad) market - they don't seem to get a lot of publicity, but I think they're probably the most interesting area, with a huge variety - simple loop-making toys, experimental touch-controlled instruments, proper hardcore sequencers, emulators for antique synths and music chips, interactive ambient music generators....
I think that's a lot to do with the size of the iPhone's screen and lack of hardware buttons which makes it hard to do much when you're mobile (buttons on DJ decks are usually mahoosive). And if you're not mobile, you may as well use a laptop.
 
except a laptop isn't multi-touch. That's what makes things a little more exciting. Don't know if you've ever tried to use laptop DJ software without a specialist interface - it's a nightmare getting the mouse around and pushing all the right buttons. A direct touch interface will be so much nicer.
 
except a laptop isn't multi-touch. That's what makes things a little more exciting. Don't know if you've ever tried to use laptop DJ software without a specialist interface - it's a nightmare getting the mouse around and pushing all the right buttons. A direct touch interface will be so much nicer.
I really wouldn't fancy trying to DJ on an iPhone screen in a lively, boozed up club, multitouch or not.

Besides, the screen doesn't work too well when you've got beer getting sloshed about.
 
I don't think I'd want beer on my DJ equipment no matter what it was made of tbf.
Best you never set up in lively, lairy bars then!

It's not uncommon to turn up at a new venue and find the turntables, CD decks and mixer with a liberal sticky coating of stale beer.

You could build yourself an impenetrable DJ throne though, or go for the weird plastiglass-protected affair at Hootananny which feels like DJing inside a cockpit.
 
except a laptop isn't multi-touch. That's what makes things a little more exciting. Don't know if you've ever tried to use laptop DJ software without a specialist interface - it's a nightmare getting the mouse around and pushing all the right buttons. A direct touch interface will be so much nicer.

But will still be style over substance.

They'll look cool (I imagine someone like Tiesto has got 10 on order :D) but compared to a proper laptop + controller setup they'll be somewhat lacking.
 
well yeah, but I'd like to be able to pull it out of a bag and plug in at a house party or whatever. And it could be good as a controller in its own right. I've got a few apps on the touch that do that but they're really limited by the small screen.
 
it could be good as a controller in its own right

It will be a cool, visually stunning controller (and as such there is a market for it, stage visuals are important, especially for traditionally dull looking electronic acts), but practically, it will be awful.

I can operate a mixer without looking at it, you won't be able to do that with a pad.
 
obviously not one for the pros :) but for little old me who'd like to to try a bit of mixing without filling my house (or the party) up with clutter, it could be great fun
 
maybe. there is plenty to go round tbf
a great shame that 3rd party apps can't access the onboard song store though :(
 
obviously not one for the pros :) but for little old me who'd like to to try a bit of mixing without filling my house (or the party) up with clutter, it could be great fun

But how will it be differnt from a laptop setup?


iPad - You need this, plus an adapter, plus an audio interface.

Laptop - you need this, plus a combined interface/controller.


What's the difference, other than looking cool?
 
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