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hiraethified
Interesting piece here:
SoundGuys: USB-C audio is dead
It’s especially frustrating because anyone could have seen this coming. Despite the cries of reporters and industry experts alike, nothing could stop the “ditch the headphone jack” train once Apple did it, and the post-hoc rationalizing has been a little tough to swallow. It would be at least a little understandable if all USB-C headphones worked with all USB-C ports, but that’s not the case.
One of the biggest issues that companies need to navigate pertains to source and peripheral device compatibility. USB Type-C headphone cables can either be active or passive — or manifest as a dongle adapter. This inconsistency, paired with the fact that Audio Accessory Mode has yet to be universally supported, results in a barrage of compatibility issues. Hence why many users are unable to operate playback controls or use a headset’s integrated microphone.
Consider OnePlus, a company that ditched the headphone jack despite its own community being vocally against the power play. Although they get the design right, its Type-C Bullets earbuds don’t work on the Google Pixel 3 XL. While this isn’t life-ruining — or even day-ruining — it’s tough to want to buy something if you have even odds of the thing even working at all. Headphone buyers aren’t used to such a problem, because for decades the analog port just worked. It didn’t matter what the brand of source you were using was, the standard was, well, a standard. That’s gone now.
Ultimately, the USB Type-C headphones endeavor was a half-baked mess of competing standards that led to missed opportunity after missed opportunity. Its untimely demise may be abrupt for some and welcomed by others, but an infant can’t take over for Atlas.
SoundGuys: USB-C audio is dead