California man spent $1 million playing Game of War
And here's a bloke who spent $2m of his (legitimately earned) income on Modern Combat. And managed to get a gamewide change by instituting a boycott on spending over an update he didn't like: http://venturebeat.com/2016/10/14/t...llion-in-a-mobile-game-then-he-led-a-boycott/
tbh, this is kinda why I overwhelmingly prefer "premium" mobile gaming; ie gaming with an up-front price. Most top end freemium apps have left me with a distinctly uneasy feeling that, in order to do remotely well in them, I'd have to spend far more on em than I would if they just had an honest / open / up front price.
(The first article claims that of those players who spend, the average last-year spend was $550. Though you don't need too many people spending utterly stupid amounts to bring the average up for everyone.)
And here's a bloke who spent $2m of his (legitimately earned) income on Modern Combat. And managed to get a gamewide change by instituting a boycott on spending over an update he didn't like: http://venturebeat.com/2016/10/14/t...llion-in-a-mobile-game-then-he-led-a-boycott/
tbh, this is kinda why I overwhelmingly prefer "premium" mobile gaming; ie gaming with an up-front price. Most top end freemium apps have left me with a distinctly uneasy feeling that, in order to do remotely well in them, I'd have to spend far more on em than I would if they just had an honest / open / up front price.
(The first article claims that of those players who spend, the average last-year spend was $550. Though you don't need too many people spending utterly stupid amounts to bring the average up for everyone.)